The End Begins.


Greetings. yes, I have returned!

As previously stated, I have been whipping together Warfare V0.6, however, you may be wondering why I'm here so early.

The truth is, V0.6 had gotten so large in features that I have decided to split it in two.  The update I drop you today is the first half of V0.6, and Warfare's next update will conclude the V0.6 lineup with countless new features.

Now, onto this update.

- The Corporate Nightmare Update -

With dozens of speed upgrades, and the whole Corporate team on your tail, you blaze into the Corporate base. However, much to your surprise, the doors seal shut,  trapping you in what now appears to be an entirely new world.

Corporate Base! - The Corporate base has given way to a higher ethereal plane; Two large halls wrap the flag room, posing unique challenges.

New Mechanics! - Zip away from the Corporates on a state of the art elevator or ladder, however don't let them catch you behind Altree Technologies' ©️ newly invented 'Destructible Glass', or you may find it break beneath your feet!

Real Buildings! - Procedurally generated buildings are engineered at the start of every match and placed on the battlefield, giving a unique experience every time!

New Threats!- Let's just say... those 'associates of a higher degree' spoken of are the real deal.

Bigger Map! - The map has expended by approximately 4x, giving way to vast hills and plateaus.

AI Upgrades!New movement logic gives rise to a more chaotic Corporate team. What's more, you'll need to watch those elevators if you plan on using them with friends or foes nearby!

6391267310830912~ Bug Fixes- You get the deal.


Are you ready to conquer this foreign new world?

Too bad if you aren't; that flag's not gonna capture itself.

And with that, Warfare is one milestone closer to a fully fledged title. If you thought this update rocked the boat, just wait for the next.

Stay frosty,

- Me


Files

ARCHIVE Windows Version 908 MB
79 days ago
ARCHIVE Mac Version 947 MB
79 days ago

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